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00017 #ifndef __TERM_PATTERN_HH
00018 # define __TERM_PATTERN_HH
00019
00020 # include "pattern.hh"
00021 # include "../terms/term.hh"
00022 # include "../lists/listable.hh"
00023
00024 namespace aurelia {
00025
00026 template <typename Pool>
00027 void assign(const list_nil&, const untyped_term<Pool>&) {
00028 }
00029
00030 template <typename Pool, typename T,
00031 typename M = typename aurelia::list_model<T>::model,
00032 typename = typename
00033 std::enable_if<!std::is_same<void,
00034 typename M::head_t>::value>::type>
00035 void assign(const T& l, const untyped_term<Pool>& t) {
00036 typedef typename aurelia::list_concept<M>::check require;
00037 head(l) = t[M::size-1];
00038 assign(tail(l), t);
00039 }
00040
00041 inline list_nil build(const list_nil&) {
00042 return list_nil();
00043 }
00044
00045 template <typename T>
00046 struct build_type {
00047 };
00048
00049 template <typename H, typename T>
00050 struct build_type<list_cons<H, T> > {
00051 typedef list_cons<typename pattern_model<H>::model::build_type,
00052 typename build_type<T>::type> type;
00053 };
00054
00055 template <>
00056 struct build_type<list_nil> {
00057 typedef list_nil type;
00058 };
00059
00060 template <typename T, typename M = typename list_model<T>::model,
00061 typename = typename
00062 std::enable_if<!std::is_same<void,
00063 typename M::head_t>::value>::type>
00064 typename build_type<T>::type build(const T& l) {
00065 typedef typename aurelia::list_concept<M>::check require;
00066 return typename build_type<T>::type
00067 (*head(l), build(tail(l)));
00068 }
00069
00070 template <typename Pool, typename List>
00071 struct untyped_pattern {
00072 private:
00073 untyped_constructor<Pool> c;
00074 List l;
00075 public:
00076 untyped_pattern(const untyped_constructor<Pool>& c,
00077 const List& l): c(c), l(l) {
00078 }
00079
00080 const untyped_term<Pool>& operator=(const untyped_term<Pool>& t) {
00081 if (c != t.constructor())
00082 throw failure();
00083 assign(l, t);
00084 return t;
00085 }
00086
00087 untyped_term<Pool> operator*() const {
00088 return untyped_term<Pool>(c, build(l));
00089 }
00090 };
00091
00094 template <typename Pool, typename List>
00095 struct pattern_model<untyped_pattern<Pool, List> > {
00096 struct model {
00097 typedef untyped_pattern<Pool, List> type;
00098 typedef untyped_term<Pool> build_type;
00099 };
00100 };
00101
00102 template <typename Pool, typename List>
00103 struct listable_model<untyped_pattern<Pool, List> > {
00104 struct model {
00105 typedef untyped_pattern<Pool, List> type;
00106 };
00107 };
00108
00109 template <typename Pool>
00110 template <typename L,
00111 typename,
00112 template <typename> class,
00113 template <typename> class,
00114 typename,
00115 typename>
00116 untyped_pattern<Pool, L>
00117 untyped_constructor<Pool>::operator[](const L& l) const {
00118 return untyped_pattern<Pool, L>(*this, l);
00119 }
00120 }
00121
00122 #endif